At night when all is quiet, you sometimes hear a soft humming noise coming from your pack, it is a quiet sad melody. None of the others hear anything like that in the quiet of the night. Intuitively you know that if you concentrate you can grow in size once a day by 20% increasing damage by 20% but adding 2 to any stealth checks difficulty; lasts for a minute. Also, once a day, you can speak to animals and they can understand you and respond to two questions intelligently, you can speak to snakes any time.
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One of your dreams each night ends the same way. At first you do not immeadiately realize this, but eventually you begin to remember details. As you leave the Brothel…. Your parents house up ahead and you enter looking for your friend…. You are being chased in the forest and you dive through a thicket…. However it starts, the ending is always the same: you stand in the black tower in darkness and ask to know to really Know. To know what he knows to know all that is knowable. He stabs you with his finger and you tumble away into the sky. The surrounding lands pass under your body, Nulb, Hommlet, Greysteel, Neloar, then Jarda. Higher and higher you go and as you rise you fly further away, a great dessert opens up under you feet and a mountain range whose sides are polished smooth a flat like a mirror, it's surface silvered. Over that you see a vast jungle and then sea, endless leagues of sea and still higher you fly. High as you are the sea ends with another continent large and broad but now you are so high it's mountains look like tiny ridges up you go. The world is big and round, covered with many storms swirling across the surface.
Still you rise.
The green moon looms closer, its surface is covered with fewer clouds in places and in others nearly perpetual cloud cover. Forests cover the entire surface.
Still higher you rise.
The middle moon comes to greet you. Blue it is with swirls of cloulds. The seas of this world are deep and covert he world almost to entirety, sparse islands dot the surface; isolateted in the deep seas.
You rise higher still.
The faintest of moons comes closer for you to see. Great plateaus an tall mountains split the clouds all covered with snow, the deep valleys are obscured in clouds. Breaks are few, but all reveal fire beneath.
Still you rise.
The Red (Stomida) sun circles it's companion, a Green sun, not yellow of Scoria. They circle each other round and round every nine days to giv us our week. Round and round as you fly past them and move closer to something else. Something strong and powerful pulls you closer. It's heat and it's light all but invisible to you. You raise your hand so you can see. A light seeps through your fingers and you fall.
You fall.
And fall.
And fall.
You land on your knees and the dark man from the shadows chides you about asking for things that you can not grasp.
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You are aware that you should have hit the ground. Everything disappears and is covered with blackness, the suns and the world has been eaten by something and you have plunged deep into the world, instead of cold hard ground you pass right though it.
Stars erupt everywhere. Millions and million of stars; the darkness becomes light. The stars fill every inch of the sky, every epinch holds the light of thousands of little stars. One twinkles and your thoughts are drawn to it.
You sink.
The group of stars rises towards you, or do you sink towards them? The point of light resolves itself into a bright point of yellow light.
You sink.
Around the light there are dust motes whirling around it, and one resolves into a blue and green world. There are two major continents and a few minor islands. The larger continent resolves. The west coast with its sharp straight north-south coast desert in the south, to the east a large inland lake and desert to the south with great stone pyramids. The north is tree covered and there is a vast glacier there. On the coast a city resolves.
You sink.
The city has four walls, one wall on a cliff overlooking the water. There is a large necropolis and a tower and catapults facing the water. The streets are cold with snow and slick with sewage. You sink lower. The warm light of the tavern with loud drinking and song singing. There are dwarves, elves, half elves, gnomes and halflings. Humans everywhere. The light wavers as the door opens and closes. Before you is a well that leads down into the floor. There is a large winch with a sturdy hill giant standing to the side in chains winding the great chain down into the the pit.
You sink.
The pool of light from above you, far above you, a cage is lowered down. In e darkness you see movement. A large lazy eye the size of a dinner plate opens, ten smaller eyes open in a halo around the larger eye, over the eye, over it's massive head. A feral grin with hundreds of sharp teeth smiles under its single large eye.
You rise.
You rise.
Speeding up
You rise.
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